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Systems Designer, DMO
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Division/Studio: Vigil Games (Austin, TX)
Employment Status: Full Time - Benefits
Relocation Eligible: Yes
About Vigil Games:
Vigil Games was founded in 2005 by world renowned comic artist Joe Madureira and
video game industry veteran David Adams. In 2006, we became a member of the THQ
family. Vigil's recent release, Darksiders, available on current generation
console systems, has achieved both critical acclaim and solid retail sales. The
studio facility is located in the beautiful hills of Austin, TX. While always
striving to be a world class game development house, Vigil also provides an
exciting, fun, and creative work atmosphere.As part of the THQ family of studios, Vigil offers a very competitive compensation package that includes bonuses, stock options, health insurance, 401k, educational assistance, and much more.
Job Description:
We are looking for an experienced Systems Designer for the Warhammer 40,000 MMO. The ideal candidate must have a passion for designing and implementing core game mechanics and game systems. The Systems Designer is responsible for aggressively prototyping and implementing new abilities, systems, and content. Warhammer 40,000 is one of the richest IP's in the world and Vigil is building one of the most ambitious game worlds ever conceived. If you believe you are the person who can help run one of the best art teams in the business, we want to talk to you!
Core Responsibilities
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Collaborate with departmental leads and design team to develop core concepts, game systems, and game content.
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Assist in design and documentation for content tools.
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Aggressively prototype and iterate on core game mechanics and game systems.
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Balance and adjust game-play experiences to ensure the product’s critical and commercial success.
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Conceptualize, create and maintain detailed game design documentation throughout the project cycle.
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Implement game content using standard 3d software, engine tools, and basic scripting.
Skills & Qualifications
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3-6 years experience in game design, with thorough knowledge of how the major game design elements all work together.
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Proven success in creating compelling game-play, scenarios, activities, and encounters.
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Strong organizational skills: ability to keep track of minute details as well as the big picture while multitasking.
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Ability to both conceptualize and implement game ideas using various tools and technology.
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Prior scripting experience is required.
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Strong computer skills.
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An avid gamer with strong interest in pushing the industry forward creatively.
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Proficient with Excel and Visio.
Pluses
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Artistic skills are highly desirable
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Database experience a plus.
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Console experience a plus.
Respond to the Job post by sending an email to jobs@vigilgames.com to apply for this position!